AI Insights · Timothy · October 2025
Dance Games Performance in UAE: Q3 2025
Explore the performance trends of the top dance games in the UAE during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, dance games maintained a vibrant presence in the United Arab Emirates, with varied performance metrics across the top five apps. This analysis draws on data from Sensor Tower, providing insights into weekly downloads, revenue, and active user trends.
Just Dance Now from Ubisoft displayed a fluctuating revenue pattern, peaking at approximately $139 in late June and settling around $95 by the end of September. Downloads started at 401 in early July and witnessed a gradual decline, reaching 59 by the quarter's end. Active users followed a similar downward trend, decreasing from 802 to 330.
Coco Play's Dance Clash: Ballet vs Hip Hop experienced varying revenue, with a high of $28 in early September. Downloads were relatively stable, with minor fluctuations, starting at 37 and ending at 25. Active users remained fairly consistent, hovering around 116 to 177 throughout the quarter.
My Town - Dance School Stories saw no revenue but maintained a steady download rate, peaking at 37 in late July before dropping to 2 by September. Active users were more dynamic, starting at 976 and ending the quarter at 710, indicating a fluctuating engagement level.
Ice Skating Ballerina, also by Coco Play, showed inconsistent revenue with sporadic peaks, such as $36 in mid-September. Downloads were minimal, peaking at 25 in mid-July. Active users slightly decreased from 34 to 27 over the quarter.
Finally, Twerk Run 3D - Fun Fashion Rush had no revenue but saw downloads peaking at 25 in mid-August. Active users started at 137 and saw a moderate decline to 109 by the end of September.
These trends reflect the dynamic nature of the dance game market in the UAE, with each app showing unique patterns in user engagement and revenue generation. For more detailed insights, visit Sensor Tower.